Hi, I'm Andi

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I'm a practicing UX and Product Designer with a CS background. I have 3+ years of experience working on digital products across existing systems and 0-1 initiatives.

I primarily work on B2B SaaS in HealthcareTech and HospitalityTech.

My approach to design is pragmatic and lean: I rely on rapid iteration, tightly scoped experiments, and clear signals from users and stakeholders to move the work forward.

I value straightforward communication, low-friction collaboration, and I have a soft spot for sharp, satirical humour to keep complex projects human.

Portrait of Andrii Patrylo in London
Product Designer
Portrait of Andrii Patrylo
HCI and UX practitioner

Portfolio

This is a curated selection of projects I want to share. If anything catches your eye or sparks an idea, don't hesitate to drop me a message :)

A little about me

At a quick glance:

I'm a Product Designer, originally from Ukraine, now living in Manchester. I'm a lifelong learner and currently deep in the process of getting to know the local culture. I'm not quite at the beans-on-toast level... just yet.

I love untangling complex, legacy problems and shaping them into simple, elegant experiences. My sweet spot is building rigorous design systems from 0-1 that accelerate delivery and scale across products.

You can find me on LinkedIn, or if you want to get in touch, drop me a line.

My foundation isn't in art-it's in code. My first degree is a Junior Specialist in Computer Science. It might sound technical, but I consider it my greatest asset as a designer.

I intentionally pivoted to product design because I believe the best solutions are found where technical logic and human-centred design meet. I don't believe good design is complicated, but I do believe it must be intentional. My focus is on translating business goals into user-centred outcomes with clarity and precision.

What I've been working on:

I'm currently working at Tevalis as a Product Designer, defining and governing a multi-product design system to improve consistency and speed.

Previously, I designed product surfaces and shipped marketing pages for Physitrack's Lifecare and wellness divisions.

Alongside industry work, I was a PAL Leader at Manchester Met, helping first-year UX students get comfortable with Figma and core design methods.

I recently joined the NUX community as a volunteer and have been helping to facilitate gather-ups.

What is Work in a Digital World?

Classification as Work — Design and the Executed Renaissance

Four essays tracing how archive research became an interactive timeline about the Executed Renaissance.

Essay 1The project's claim, audience and purpose: an interactive counter-archive for the Executed Renaissance.
Essay 2A Soviet map of Manchester opens the question of how representation places cultures under someone else's name.
Essay 3Du Bois, Bruguera and Constructivism shape the visual language, interaction logic and political use of the archive.
Essay 4How the timeline was built, why the map structure was rejected, and what remains unfinished in the prototype.